Developer updates from across the catalog, newest first.
Gameplay Reduced the stem length of the following flowers: Focal Flowers Sunflower Tulip Hydrangea Dahlia Zinnia Filler Flowers Baby's Breath (also added variants) Daisy Dev Note: These flowers previously had longer stems than intended, which could cause them to stick out of…
- Added a custom cursor icon - Fixed the cursor not disappearing during gameplay, it now will only show while menus are open - Fixed a bug with checkpoint boundaries - Fixed a bug with mac/linux startup options
Hi everyone! We accidentally released our experimental version on the main branch yesterday. We just rolled it back to the stable release. We are very very sorry !!! Now the version is correctly on the experimental branch only and here is the changelog: Changelog v-900-771cba6…
Thank You For The Launch Support! First of all, a massive thank you to everyone who has purchased, played, reviewed, streamed, or shared Maseylia: Echoes of the Past since launch. Seeing players explore the world of Maseylia for the first time has been incredibly exciting, and I…
Fixed a bug where a button was not interactable on level 27 Disabled auto-hiding the cursor on the main menu
Version 0.9.8.0_b A small update focused on balancing, quality-of-life improvements, and bug fixes. Added Added Seasoned and Veteran difficulty presets (6 standard difficulty presets total) Added Hidden Presets that can be copied for Custom Difficulties but do not appear in the…
How Fleetbreakers Handles Difficulty Fleetbreakers has two core ways to play, Story Mode and Free Play, and each one asks different things of our difficulty systems. Both modes share the same missions, enemies, and rewards, but the shape of a run is very different. That means…
{STEAM_CLAN_IMAGE}/43105540/7fc9a2f2034a6c609563e662b3161a64471a7afc.png Hi everyone! As part of Steam Next Fest, the demo for Moss: The Forgotten Relic DEMO is now available to play! For those who may have missed the announcement, Moss: The Forgotten Relic is our reimagining of…
{STEAM_CLAN_IMAGE}/44224870/09dac513f4e18b4e88ca4802f3a3e11d95bae62e.png Even before Beastieball launched into Early Access, our community was active in self-organizing regular competitive events, and still is to this day! And: although the game is primarily a single-player RPG,…
After a few weeks of testing we have decided to enable steam workshop support on the main branch! Thanks to all who tested this, and of course, to all those who uploaded mods!
Maseylia: Echoes of the Past is Out Now! After years of development, Maseylia: Echoes of the Past is finally available on Steam! What started as a personal project inspired by my love for exploration-driven games has grown into a complete 3D Metroidvania adventure. Today, I'm…
Hi Survivors! We've noticed a growing number of reviews and comments claiming that Survival Machine uses AI-generated content — art, dialogue, or voices. We've been answering this one by one, but since it keeps coming up, we wanted to address it properly, in one place. So let's…
Greetings, Adventurers! Thank you for playing Lost Castle 2 1.0! We've reviewed all your reports and fixed the issues you've reported. We really appreciate your feedback!❤️ 🐛 Bug Fixes Attempted to fix abnormal Main Quest progress for some players. To avoid certain data issues,…
Improved controller remapping Continue ironing out final quest bugs that impact the summoning of certain things Wrinkle fixes, continue to keep certain wrinkles out of rotation until more testing can be done Fix some typos and book contents Additional voice lines to clarify…
Thank you for all the reports and feedback since launch. This hotfix focuses on resolving issues reported by the community and polishing several areas of the game experience. Bug Fixes Fixed an issue where keybindings for the Forward key were not applying correctly after…
As the user who discovered this bug put it: "can't have a new update without causing more issues." A bug introduced in the latest update could cause the game to crash during Stage 6. This issue has now been fixed. The problem was caused by the migration to a newer version of…
Hi Survivors! We've just rolled out a new hotfix with fixes for quests, achievements, and building-related issues. Fixed an issue where the text for the Hit the Road quest would not appear Fixed an issue preventing co-op clients from unlocking the Eyes in the Sky achievement…
Thank you for accepting your forever job at the Kharnym Isle Post! We've been so excited to see all the new employees here at the post office, and we want to thank you all for your diligent work and deep curiosity. We've welcomed over 3,000 postal workers, we've watched people…
Hey Immortals, HOTFIX 1.0.1 IS OUT We just released a Hotfix addressing the main major issues since 1.0 launch! If you're currently experiencing a bug that isn't in the list, it means we're still working on it and doing our best to fix it as soon as possible. Save Data Attempted…
No real points for originality here but if you're wanting something resembling the online play of Titanfall, then you may want to look at EMPULSE. Read the full article here: https://www.gamingonlinux.com/2026/06/empulse-is-basically-titanfall-but-from-the-devs-of-splitgate/
After nearly 3 years, we're back with a new update for Sophstar! What's new in version 1.12? NEW TRAINING MODE Training Mode has been revamped. You can now select different sections of each stage to practice, instead of only starting from the beginning of a stage or from boss…
This update is only accessible by switching to our Experimental branches ( instructions on how to do so here ). Changes: Fixed some additional mod loading bugs. Added a few more translaltion strings.
Another BIGMOON BASH is beginning soon in Beastieball! During Bigmoon Bashes, coaches can challenge each other in open matchmaking for a limited time. When: Friday, June 26, 2026 04:00 PST to Sunday, June 28, 2026 04:00 PST Theme: NONE! All Beasties are allowed! During the event…
Version 0.9.8.0_a - Hotfix Changes: Increased decimal precision for reward multiplier text in Difficulty Selection and Custom Difficulty user interfaces Money is now refunded for furniture removed from the game, including furniture previously removed Stored Photo Limit inside…
Thank you for all the reports and feedback since launch. This is the first hot patch after 2 days of public feedback. We aim to resolve all game breaking bugs as soon as we possibly can. Bug Fixes -Fixed an issue where the "Back Tutorial" event in Chapter 1 could get stuck.…
Hello everyone! In this update, we have fixed some issues found in-game. Thanks for your feedback and suggestions! ---Gunfire Reborn Studio Fixes & Optimizations Fixed an issue where Soul Jades could be purchased abnormally under certain conditions Fixed abnormal effects on some…
Fixed an issue where you could toss your pay out with little fanfare and much sadness. Camera soft lock issue resolved. Groovy lighting now appropriately turns off when Strangers arrive. Typo and text effect fixes. Wrinkle fixes including: wet letters not visually appearing dry…
Hello everyone! 👋 It’s already been a week since launch and wow! What a pleasure it’s been to see so many players play our game! It’s been an incredible moment for the team and we want to say thank you to everyone who’s played or taken the time to give your impressions on the…
Bugs - Fixed geometry in Brackwater, Wildfire Basin, Bloody Fields, Runoff Basin, Reedbank, Crow's Field, Sorrow's Gap - Fixed Archon's key map indicator disappearing after death - Fixed Talisman Forge eating Talismans when using the shortcut buttons - Forge Upgrade prompt…
Version 0.9.8.0 - Custom Difficulty Update Hello Investigators, Version 0.9.8.0 introduces one of the largest gameplay customization updates we've released so far. With the new Custom Difficulty System , you'll be able to tailor investigations to match your preferred playstyle,…
Greetings, Adventurers! Thank you for playing Lost Castle 2 1.0! We've reviewed all your reports and fixed the issues you've reported. We really appreciate your feedback!❤️ Adjustment Reduced the screen shake of “Leap” from the “Furious Warrior Inscription.” Phantom Lanterns…
You probably thought things couldn’t get any stranger than a saxophone playing rat…well, guess what? We actually saved the weirdest for last! Ever met an alien with a machine gun? Well now you have! MEET SATURN, a little flying alien with a UFO’s worth of confidence and…
Hi Survivors! Introducing Hotfix 1.3, featuring : Fixes Fixed Zombieburg getting stuck / freezing during gameplay Fixed Ultrawide FOV issue causing camera shift Fixed quest showing incorrect description and wrong progress Fixed coroutine error (“continue failure”) in logs…
A Solstice is occuring the Realm! Common folk pay tributes to the Gods and hope for rich crops and good luck in return. Nothing's stopping you for participating as well, though! {STEAM_CLAN_IMAGE}/34327637/0023469f43b55da067a91ed94514cda4fc96f3b7.png Collect Embers and invest…
Bugs - Fix "Echos" typo Balance - Lower Shatter Chance values a little bit - Fixed soft and hard cap on shatter chance (25%/50%) - Rune of Fragments is now legendary - Lowered scaling on Rune of Fragments and Rune of Echoes Misc. - Added "Unstuck" button to the pause menu, that…
The EMPULSE demo is live on Steam, and we're treating this week like a live event. New content drops almost every single day from June 15th through June 21st. New maps, modes, playlists, guns, and a first look at Competitive will drop throughout the week. WHY DEMO BEFORE EARLY…
Ok so first of all I want to take the oportunity of thiis first update after the release to give a big THANK YOU to everyone who has played the game, and especially to those who have left reviews and feedback. That means a lot ! Thanks thanks thanks ! New New level: "hidden"…
Try the game during NF and don't forget to Wishlist!
Hi Survivors! We've just released another hotfix focused on improving the co-op experience, Alpine Biome progression, quests, and overall game stability. Gameplay & Progression Removed the requirement to build the starting Ballista in a specific location, preventing progression…
The gods want tribute. Your supply chain is how you survive. The Prophet Margin demo launches June 15 for Steam Next Fest. Build towns, connect trade routes, deliver sacred goods, earn divine blessings, and keep your economy from collapsing before the gods' patience runs out The…
Greetings, Adventurers! Thank you for playing Lost Castle 2 1.0! We've reviewed all your reports and fixed the issues you've reported. We really appreciate your feedback!❤️ Adjustment When in camp, a prompt showing current main quest progress will display by default at the…
Fixed Adamant Poker teleporting around. Fixed certain items incorrectly calculating their bonuses when loading a saved game.
Today is the day. MOLE is now available on Steam for you to experience! Thank you to everyone who played the demo, playtested, and motivated us through this journey. We are incredibly excited for you check it out. We previously wrote a post answering Frequently Asked Questions…
This weekend we held a BIGMOON BASH where all teams were randomly generated! Playing with Randoms is extremely fun, in my humble opinion. In fact, it's the only way I play in every Bash. After months of practice with only random teams, I figured I would have a pretty big edge…
Hello everyone! In this update, we have fixed some issues found in-game. Thanks for your feedback and suggestions! ---Gunfire Reborn Studio Fixes and Optimizations Optimized the performance of certain special effects Optimized the text description of certain content Fixed the…
Relocated a certain missing child to allow you to find again. (Note: one reason for the disappearance was that the storyline was incorrectly triggering as "completed" so we're looking into how to correct this so that you don't miss out on the story if that happened to you! We'll…
Gameplay - Most of Ken's, Ritsu, Ma-chan's requests no longer require a wrapper container - Final requests no longer require a wrapper container. Dev Note: This should opens up more possibilities for using non-wrapper containers. Travel - Greatly improved performance, especially…
We’re so excited for players to get their hands on the demo, that we decided to launch it TODAY, a day ahead of Steam Next Fest. Visit the store page below to play the Demo, and wishlist to stay notified of future releases. We will share more details on what to expect from…
Bugs - Attempt fix at game crashing on launch due to weird USB peripherals - Fixed projectile seeking vs a single enemy - Fixed many cases where enemies were being knocked out of a level - Blood Shard key wont be lost on leaving the level anymore - Fixed loading into the void…
Bugs - Hitting esc while holding an item will no longer lose it - Fixed the map castle flickering off to the side when closing map - Fixed flickering cursor bug - Attempt at fixing the windows "dinging" sound on input (let me know if you see it come up again) - Attempt at fixing…
Quick FYI: Our demo has just been updated and now better represents the experience you’ll find in the full version of the game. So what you play now is a much more accurate taste of the complete experience. Enjoy the game, and have fun to everyone who wants to jump in and try…
Greetings, Adventurers! Thank you for playing Lost Castle 2 1.0! We've reviewed all your reports and fixed the issues you've reported. We really appreciate your feedback!❤️ 🐛 Bug Fixes Fixed an issue where the cutscene might not play properly after defeating the boss Wandering…
We are closing the Kharnym Isle sewers over the weekend. It seems that mail wrinkles involving [spoiler]Bitter End[/spoiler] and [spoiler]wet letters[/spoiler] are causing some issues with mail processing, and so we're de-activating those wrinkles until the start of next week…
Hello there! This week we wanted to talk about and show off some of the enemy bosses that you’ll encounter as you play through the Story and Free Play modes in the game. In a game with so many upgrades and options, Art really wanted to run with the bosses. So we let them. Our…
Bugs --- - Fixed geometry in Cemetery - Fix controller focus after rune upgrade - Map Location uses now show at the start of a run for Forges - Closing a Forge menu should more consistently return the item to the right slot - Fixed some incorrect Location info - Fixed Talisman…
Patch Notes Build: Release-76127 Bug Fixes Fixed a crash that could occur during enemy updates in combat. Fixed missing collision near the breeding room in the Hub - it was possible to slip behind it into an unintended area. Fixed a crash due to preshadow caching. Breeding…
Greetings, Adventurers! Thank you for playing Lost Castle 2 1.0! We've reviewed all your reports and fixed the issues you've reported. We really appreciate your feedback!❤️ Adjustments Black Castle Bridge Mech: Fixed an issue where the charge effect could remain above the…
Hi everyone! This update is the first part of something that I've always wanted to add to DeadOS, an in game City Editor update! You can now choose which buildings and parks go where in your generated cities. On the city generating screen you can now see the Edit This City…
Hello everyone! This update marks the start of Season 8 "Myriad Souls", and Season 7 "Rune Secrets" will conclude simultaneously. Additionally, this update expands the Act 4 area [Crystal Vale], adds a batch of Occult Scrolls and Weapon Inscriptions, and adjusts the performance…